// Package service provides server side integrations for Kerberos authentication.
package service

import (
	"github.com/oiweiwei/gokrb5.fork/v9/types"
	"sync"
	"time"
)

// Replay cache is required as specified in RFC 4120 section 3.2.3

// Cache for tickets received from clients keyed by fully qualified client name. Used to track replay of tickets.
type Cache struct {
	entries map[string]clientEntries
	mux     sync.RWMutex
}

// clientEntries holds entries of client details sent to the service.
type clientEntries struct {
	replayMap map[time.Time]replayCacheEntry
	seqNumber int64
	subKey    types.EncryptionKey
}

// Cache entry tracking client time values of tickets sent to the service.
type replayCacheEntry struct {
	presentedTime time.Time
	sName         types.PrincipalName
	cTime         time.Time // This combines the ticket's CTime and Cusec
}

func (c *Cache) getClientEntries(cname types.PrincipalName) (clientEntries, bool) {
	c.mux.RLock()
	defer c.mux.RUnlock()
	ce, ok := c.entries[cname.PrincipalNameString()]
	return ce, ok
}

func (c *Cache) getClientEntry(cname types.PrincipalName, t time.Time) (replayCacheEntry, bool) {
	if ce, ok := c.getClientEntries(cname); ok {
		c.mux.RLock()
		defer c.mux.RUnlock()
		if e, ok := ce.replayMap[t]; ok {
			return e, true
		}
	}
	return replayCacheEntry{}, false
}

// Instance of the ServiceCache. This needs to be a singleton.
var replayCache Cache
var once sync.Once

// GetReplayCache returns a pointer to the Cache singleton.
func GetReplayCache(d time.Duration) *Cache {
	// Create a singleton of the ReplayCache and start a background thread to regularly clean out old entries
	once.Do(func() {
		replayCache = Cache{
			entries: make(map[string]clientEntries),
		}
		go func() {
			for {
				// TODO consider using a context here.
				time.Sleep(d)
				replayCache.ClearOldEntries(d)
			}
		}()
	})
	return &replayCache
}

// AddEntry adds an entry to the Cache.
func (c *Cache) AddEntry(sname types.PrincipalName, a types.Authenticator) {
	ct := a.CTime.Add(time.Duration(a.Cusec) * time.Microsecond)
	if ce, ok := c.getClientEntries(a.CName); ok {
		c.mux.Lock()
		defer c.mux.Unlock()
		ce.replayMap[ct] = replayCacheEntry{
			presentedTime: time.Now().UTC(),
			sName:         sname,
			cTime:         ct,
		}
		ce.seqNumber = a.SeqNumber
		ce.subKey = a.SubKey
	} else {
		c.mux.Lock()
		defer c.mux.Unlock()
		c.entries[a.CName.PrincipalNameString()] = clientEntries{
			replayMap: map[time.Time]replayCacheEntry{
				ct: {
					presentedTime: time.Now().UTC(),
					sName:         sname,
					cTime:         ct,
				},
			},
			seqNumber: a.SeqNumber,
			subKey:    a.SubKey,
		}
	}
}

// ClearOldEntries clears entries from the Cache that are older than the duration provided.
func (c *Cache) ClearOldEntries(d time.Duration) {
	c.mux.Lock()
	defer c.mux.Unlock()
	for ke, ce := range c.entries {
		for k, e := range ce.replayMap {
			if time.Now().UTC().Sub(e.presentedTime) > d {
				delete(ce.replayMap, k)
			}
		}
		if len(ce.replayMap) == 0 {
			delete(c.entries, ke)
		}
	}
}

// IsReplay tests if the Authenticator provided is a replay within the duration defined. If this is not a replay add the entry to the cache for tracking.
func (c *Cache) IsReplay(sname types.PrincipalName, a types.Authenticator) bool {
	ct := a.CTime.Add(time.Duration(a.Cusec) * time.Microsecond)
	if e, ok := c.getClientEntry(a.CName, ct); ok {
		if e.sName.Equal(sname) {
			return true
		}
	}
	c.AddEntry(sname, a)
	return false
}
